KV item=TC2461
KV1 item=TC2461 item TC2461
KV2 item=TC2461 item TC2461
debug y item TC2461
KV c=t item TC2461
KV1 c=t c t
KV2 c=t c t
debug y c t
KV p=closeup c t
KV1 p=closeup p closeup
KV2 p=closeup p closeup
debug y p closeup
KV pn=17 p closeup
KV1 pn=17 pn 17
KV2 pn=17 pn 17
debug y pn 17
KV s=d pn 17
KV1 s=d s d
KV2 s=d s d
debug y s d
env TC2461||
keys TC2461
read
item matchsetup
header
Imagine this: A borrowed signed coin is placed on top of a sharpie cap and is covered with an ordinary glass. Under such impossible circumstances, you are still able to move the coin on demand! Everything is EXAMINABLE and the only solution your spectators left thinking is that you really do have PSYCHIC POWER!
"Whoa. Great work in this thing. The audience swears they have powers after this!"
- Justin Flom
"Finally something so simple and looks like real magic. Definitely something I would carry with me everyday."
- Eric Chien
"This is beyond magic. Magnet-0 will make your audience believe they have special power!"
- Patrick Kun
"Magnet-0 is an ambitious, ingenious method that will make them believe you have superpowers!"
- Eric Jones
*TV rights reserved. Please contact hhpresents for more details.
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