KV item=TC2586
KV1 item=TC2586 item TC2586
KV2 item=TC2586 item TC2586
debug y item TC2586
KV c=t item TC2586
KV1 c=t c t
KV2 c=t c t
debug y c t
KV p=card c t
KV1 p=card p card
KV2 p=card p card
debug y p card
KV pn=13 p card
KV1 pn=13 pn 13
KV2 pn=13 pn 13
debug y pn 13
KV s=d pn 13
KV1 s=d s d
KV2 s=d s d
debug y s d
env TC2586||
keys TC2586
read
item matchsetup
header
The classic "traveling hole" plot on steroids.
Effect:
A card is selected and may be signed. Next, a hole is punched in each corner of the card. Magically and visually you slide 2 holes -through the middle- all the way to the other end, so all 4 holes are now sitting in a row - with just a slight shake the holes visually travel -through the middle - back to their corners again! LOTS of different sequence possibilities with this fantastic gimmick.
Words won't do this effect justice - "Reverse Matrix" looks like trick photography and is yet VERY easy to do. You will fool yourself.
Comes complete with ready to go "Reverse Matrix" gimmick and online video instructions. Use your own hole puncher.
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